1/31/2024 0 Comments Spellforce 3 reforced ps5![]() ![]() ![]() So the text is tiny and heard to read, it’s extremely cluttered, and there’s very helpfully little to no tutorial or explanations. Which mean it was intended to be viewed on a monitor up close, not on a TV from far away. Right when you start the game, you realize the UI is nearly straight from the PC version. It’s obvious right from the start how little work was done to bring this to a whole new platform. This monstrosity of clutter on your TV is the reality of playing this game. On console, however, none of that really matters, because it plays so badly. Not bad in any way, just more of what I’ve already seen being executed unremarkably. I thought the writing was kind of meh, the story generic, and the game mechanics same old same old. Side-quests, leveling up, exploration, it’s essentially WarCraft III but more in every way. You build a base, raise an army, while doing more traditionally RPG activities. You play as a hero in charge of an army of soldiers belonging to your chosen faction. In theory, SpellForce III Reforced is a blend of real-time strategy and roleplaying games. Sadly, zero of this carries over to the console port. It had a very healthy DLC tail too, with sizable expansions and patched to the core game, so honestly it might be a great game now. I think there are better games in the genre, but I don’t begrudge any fans the game has. While I wasn’t the hugest fan of the original release of SpellForce III, it wasn’t a terrible game. To be clear, this review is about the console version of the game. This is the fantasy the game sells you on.
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